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ARC Raiders Deliver Carryables Route Guide:Every Crate Spawn Location & Fastest Path
ARC Raiders Items Deliver Carryables Trial on Dam Battlegrounds offers one of the highest score opportunities for players who master the crate routes. With the right path, equipment, and knowledge of spawn locations, players can reach around 6,000 points and compete with top Stella Montis runs. This guide covers the best Deliver Carryables route, required gear, key locations, and tips to maximize your score.
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1. Best Equipment for Deliver Carryables Trial
Before starting the Deliver Carryables challenge, preparation is extremely important. A successful high-score run depends on speed, mobility, and the ability to survive dangerous encounters.
Recommended equipment includes:
Raider Hatch Key – Provides a safer extraction option when the route becomes difficult.
Adrenaline Shots x10 – Essential for maintaining speed during long carry sections.
Snap Hook – Helps move heavy carryables faster and saves valuable time.
Anvil and Hole Cracker – Useful backup tools for handling obstacles.
The Snap Hook is especially important because carryables can be dragged across the ground, allowing players to transport crates faster instead of manually carrying them.
2. Dam Battlegrounds Deliver Carryables Route Explained
The goal of this trial is to collect field crates and deliver them to supply depots. Dam Battlegrounds contains multiple possible crate spawn locations, but not every spawn is worth visiting.
Some distant locations should be ignored because traveling to them costs more time than the points they provide. The most efficient strategy is to focus on areas close to supply depots and complete a fast rotation.
Water Towers Area
The first major stop is the Water Towers section.
Multiple crates can spawn around the towers, making this one of the highest-value areas early in the run. Check:
Inside water tower structures
Near tower platforms
Around nearby supply areas
Quickly collecting these crates can provide an early score boost and save time later.
Water Treatment and Underground Areas
Next, rotate toward Water Treatment.
Important spawn locations include:
Behind desks inside the building
Near entrances
Underground tunnel areas
The underground section is especially valuable because crates can often be moved directly toward nearby depots. Avoid wasting time fighting enemies unless necessary.
3. Testing Annex and Controlled Access Zone
Testing Annex contains several valuable crate spawns, but players should be careful because some locations require the Testing Annex Key.
A locked-room crate can appear inside the area, but only use the key if you confirm the crate is there. Spending the key unnecessarily can waste valuable time.
The Controlled Access Zone is another underrated area because the fuel cell delivery also counts toward the challenge score. Efficient players can gain extra points here and potentially surpass standard Stella Montis scores.
4. How to Reach 6,000 Points
A strong Dam Battlegrounds run usually follows this order:
Water Towers
Water Treatment
Underground Tunnels
Testing Annex
Controlled Access Zone
Hydro and Swamp areas
With perfect execution, players can collect enough carryables to reach around 6,000 points, matching the score potential of Stella Montis.
The biggest challenge is avoiding enemies like Matriarchs, Rocketeers, and Shredders while maintaining speed. Stealth tools and smart movement are often more valuable than direct combat.
5. Final Tips for High Scores
Learn crate spawn locations before attempting serious runs.
Prioritize nearby crates over risky distant spawns.
Use Snap Hook movement whenever possible.
Avoid unnecessary fights.
Practice the route repeatedly to improve timing.
Deliver Carryables on Dam Battlegrounds has become one of cheap ARC Raiders BluePrints the strongest Trial strategies in ARC Raiders. Once players memorize the route and optimize their movement, reaching 6,000 points is not only possible but repeatable.
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