MMOexp POE: Allflame Item Acquisition
One of the more interesting mechanical clarifications concerns the crustacean totem granted by the Crustaceans Call. Contrary to POE currency what many expected, this does not work with channelled spells. This makes the support meaningfully different from the traditional Spell Totem support - these aren't just spell totems with legs. The totem shows promise for unique build opportunities, particularly with its strong implicit modifiers that can significantly enhance your build's power.
Allflame Item Acquisition
Here's where things get interesting. The Allflame member of Koor is staying in Betrayal content, but every other Allflame member is being removed from Betrayal entirely. No longer will you find them in safehouses or other Betrayal content. Instead, these members will be acquired through the Curse of the Allflame league mechanic - likely related to the new voyage systems.
This has led some to question Betrayal's viability as a mechanic, but that assessment is premature. Betrayal received substantial improvements in Patch 3.28 that remain intact. The evidence from the Mirage League is telling: almost half of the Solo Self-Found players using Mageblood were using the Foulborn version rather than the base version. This wasn't because the Foulborn version was more common - it was actually rarer in trade leagues - but because Betrayal offers deterministic farming for this item through It That Fled.
While farming eight copies of the card yourself is a power-gamer activity requiring extensive mapping, it's demonstrably achievable - over 1,000 players did exactly this in Mirage Solo Self-Found. Betrayal remains a very alive mechanic; it's simply losing some loot variety, which will make veiled chaos orbs and veiled exalted orbs more valuable instead.
Stasis Prison Acquisition Changes
With unrelenting timeless emblems being removed, Stasis Prison acquisition is changing. Previously a reward from the Uber Five-Way encounter, Stasis Prison will now come from transforming enshrouded unique body armours in the Domain of Timeless Conflict. This means any Stasis Prison you obtain will always come with a vestige implicit modifier, potentially offering higher stats than previous versions and bearing an imprint of the sacrificed item.
Think of this as a jackpot from Legion content - most of the time you won't get it, but when you do, it could be exceptional.
Currency Items from Mirage League
Available in 3.29:
Volatile Valour - coming from Sanctum
Crystallised Rancour - coming from an Atlas anomaly
Going Legacy:
Prefix and suffix catalysts
Delirium roll and enchantment on cluster jewels (at least in the short term)
Mercenaries and Unique Items
A critical clarification for mercenary users: temporarily hired mercenaries can use unique items you provide, but permanently hired mercenaries cannot. This prevents potential abuse scenarios, particularly concerning Doryani's Prototype. The developers specifically addressed the anti-fun play pattern that would have involved repeatedly hiring mercenaries with the unique-item scarab in hopes of getting Doryani's Prototype (roughly a 1/1000 chance). You won't need to engage in this tedious fishing expedition.
Pre-Download Information
Yes, there will be a pre-download, but it's important to understand whether it's relevant to you. The pre-download is specifically useful for players with download speeds between 5-10 GB per hour. These players can start downloading the torrent file approximately 18-20 hours before the league goes live.
However, there's a crucial warning: after placing the pre-download files in your game folder, do not attempt to log into the game. Wait until 3 hours before the launch, then start the game to perform final updates.
If your internet download speed exceeds 10 GB per hour (true for most players), you can simply start the pre-download 3 hours before launch. Even then, it's worth noting that the pre-download has significant content stripped out, particularly indexing data that enables datamining. Very little can be datamined from this pre-download.
The Datamining Situation
Grinding Gear Games is actively removing data from game files that community tools depend upon. Craft of Exile, PoE Ninja, and other authoritative sources for determining mod rarity will no longer work the way they used to. This isn't just limited to pre-download files - live client datamining is also being restricted.
The patch notes mention specific changes to modifier weights, such as cast speed on staves becoming more common (except for the highest tier) and plus-to-gem-levels mods on caster staves improving significantly with different drop weights. Without datamining, determining these new weights will require substantial community effort and testing. The crafting tools you've relied on may still be useful but will contain estimates rather than precise data.
Final Thoughts
Patch 3.29, Curse of the Allflame, brings meaningful quality of life improvements alongside substantial changes to how we'll approach key mechanics. The shift in Allflame member acquisition from Betrayal to league content reshapes the reward landscape, while the continued viability of Betrayal for targeted farming remains important for dedicated players.
The datamining changes represent a significant shift in how the community will need to approach crafting and theorycrafting going forward. While this creates uncertainty, it also opens opportunities for discovery and community collaboration.
As you prepare for the league, consider a league starter that can adapt to these changes. Whether you're pursuing Betrayal content for specific rewards, exploring the new crab totem mechanics, or simply enjoying the quality of life improvements, Curse of the Allflame promises to be an engaging experience for POE currency for sale both veterans and newcomers alike.
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